
#Settings
[general]
	#Time in days it takes for zombies to decay.
	#Range: > 0
	zombieDecay = 100
	#The fraction in which zombies will drop flesh. (Every 1/VALUE)
	#Range: > 0
	fleshDropFraction = 0
	#The percentage based off of the decay value that salt preserves.
	#Range: > 0
	saltPercentage = 25

