{
	"advancement.crucial.get_coralstone": "Deep Sea Colors",
	"advancement.crucial.get_coralstone.desc": "Acquire a Coralstone block.",
	"advancement.crucial.get_backpack": "Taking Another Inventory",
	"advancement.crucial.get_backpack.desc": "Fashion a Backpack out of Ravager Hide.",
	"advancement.crucial.get_bottled_cloud": "Take Me Hi High",
	"advancement.crucial.get_bottled_cloud.desc": "Fill up a bottle with clouds at the cloud level.",
	"advancement.crucial.get_forgotten_hat": "This Belongs in a Museum",
	"advancement.crucial.get_forgotten_hat.desc": "Loot a Forgotten Hat from the namesake monster underground.",
	"advancement.crucial.get_diamond_heart": "Shape of My Heart",
	"advancement.crucial.get_diamond_heart.desc": "Acquire a Heart of Diamond from a Stoneling.",
	"advancement.crucial.get_pickarang": "The Pick Revolving",
	"advancement.crucial.get_pickarang.desc": "Craft a Pickarang using a Heart of Diamond.",
	"advancement.crucial.get_slime_in_a_bucket": "Cold Green Eyes",
	"advancement.crucial.get_slime_in_a_bucket.desc": "Capture a tiny Slime in a Bucket.",
	"advancement.crucial.get_empty_antique_atlas": "Mom's Spaghettin't",
	"advancement.crucial.get_empty_antique_atlas.desc": "Craft an Antique Atlas so you can avoid losing yourself.",
	"advancement.crucial.get_paraglider": "Whisper of the Natural",
	"advancement.crucial.get_paraglider.desc": "Discover a Paraglider inside a Wild Tower.",
	"advancement.crucial.get_seed_pouch": "Dead Beets",
	"advancement.crucial.get_seed_pouch.desc": "Craft a Seed Pouch to hold lots of seeds in one place.",
	"advancement.crucial.get_beanstalk": "Grim Tales",
	"advancement.crucial.get_beanstalk.desc": "Plant and dig up a Beanstalk.",
	"advancement.crucial.get_spyglass": "I Can See Forever!",
	"advancement.crucial.get_spyglass.desc": "Acquire a Spyglass so you can see further beyond.",
	"advancement.crucial.get_advancement_frame": "Sufficiently Advanced",
	"advancement.crucial.get_advancement_frame.desc": "Craft an Advancement Frame to display your feats.",

	"advancement.crucial.get_tater": "Pogged Out of My Tater",
	"advancement.crucial.get_tater.desc": "Get tater'd",

	"advancement.crucial.get_all_cakes": "Beautiful Lie",
	"advancement.crucial.get_all_cakes.desc": "Bake every single cake.",
	"advancement.crucial.get_all_crystals": "The Prismatic Piper",
	"advancement.crucial.get_all_crystals.desc": "Mine up every color of Corundum and Corundum Cluster.",
	"advancement.crucial.get_all_music_discs": "When We Jumping And Popping",
	"advancement.crucial.get_all_music_discs.desc": "Collect every type of Music Disc and Ambience Disc.",
	"advancement.crucial.get_all_saplings": "Like a Big Dayblom",
	"advancement.crucial.get_all_saplings.desc": "Acquire every Sapling, even the extinct ones.",

	"seal.crucial.miner": "Miner",
	"seal.crucial.crafter": "Crafter",
	"seal.crucial.audiophile": "The Audiophile",
	"seal.crucial.backstabber": "The Backstabber",
	"seal.crucial.breeder": "The Breeder",
	"seal.crucial.concocted": "The Concocted",
	"seal.crucial.dedicated": "The Dedicated",
	"seal.crucial.dragonslayer": "The Dragonslayer",
	"seal.crucial.fortress": "The Fortress",
	"seal.crucial.globetrotter": "The Globetrotter",
	"seal.crucial.glutton": "The Glutton",
	"seal.crucial.hero": "The Hero",
	"seal.crucial.hunter": "The Hunter",
	"seal.crucial.marksman": "The Marksman",
	"seal.crucial.returned": "The Returned",
	"seal.crucial.sniper": "The Sniper",
	"seal.crucial.suspended": "The Suspended",
	"seal.crucial.tater": "Tater Fan",
	"seal.crucial.untouchable": "The Untouchable",

	"advancements.crucial.override.upgrade_healer_pouch.title": "Panic! At the Bastion",
	"advancements.crucial.override.upgrade_healer_pouch.description": "Collect the Healer's Pouch rarely from Piglin Bartering and completely level it up",

	"block.architects_palette.charcoal_block": "Charred Log",
	"block.architects_palette.chiseled_coal_ore_bricks": "Coal Etched Stone Bricks",
	"block.architects_palette.chiseled_lapis_ore_bricks": "Lapis Etched Stone Bricks",
	"block.architects_palette.chiseled_redstone_ore_bricks": "Redstone Etched Stone Bricks",
	"block.architects_palette.chiseled_iron_ore_bricks": "Iron Etched Stone Bricks",
	"block.architects_palette.chiseled_gold_ore_bricks": "Gold Etched Stone Bricks",
	"block.architects_palette.chiseled_emerald_ore_bricks": "Emerald Etched Stone Bricks",
	"block.architects_palette.chiseled_diamond_ore_bricks": "Diamond Etched Stone Bricks",
	"block.architects_palette.blank_acacia_totem": "Acacia Totem",
	
    "enchantment.charm.acquisition.desc": "Tools automatically pick up drops.",
	"enchantment.allurement.alleviating.desc": "Heals the player upon collection of experience.",
	"enchantment.allurement.launch.desc": "Launches the target upwards instead of away.",
	"enchantment.allurement.reeling.desc": "Pulls targets towards the user upon arrow impact.",
	"enchantment.allurement.reforming.desc": "Repairs the durability items very slowly over time when in use.",
	"enchantment.allurement.shockwave.desc": "Creates a shockwave when taking fall damage that damages nearby entities.",
	"enchantment.allurement.vengeance.desc": "Stores some incoming damage and applies it to your next attack.",
    "enchantment.supplementaries.stasis.desc": "Blocks fired from the slingshot will not be affected by gravity.",
    "enchantment.shulker_enchantments.siphon.desc": "Picked up items will go directly into the shulker box.",
    "enchantment.shulker_enchantments.refill.desc": "Refills held block and item stacks from the shulker box inventory.",
	
	"effect.minecraft.absorption.description": "Adds damage absorption (additional hearts that can't be regenerated).",
	"effect.minecraft.unluck.description": "Can reduce chances of high-quality and more loot.",
	"effect.minecraft.bad_omen.description": "Causes an illager raid to start upon entering a village.",
	"effect.minecraft.blindness.description": "Impairs vision and disables the ability to sprint and critical hit.",
	"effect.minecraft.conduit_power.description": "Increases underwater visibility and mining speed, prevents drowning.",
	"effect.minecraft.dolphins_grace.description": "Increases swimming speed (only obtainable from dolphins).",
	"effect.minecraft.fire_resistance.description": "Prevents the affected entity from taking damage due to fire, lava and other sources of fire damage.",
	"effect.minecraft.glowing.description": "Outlines the affected entity (can be seen through blocks).",
	"effect.minecraft.haste.description": "Increases mining and attack speed.",
	"effect.minecraft.health_boost.description": "Increases maximum health.",
	"effect.minecraft.hero_of_the_village.description": "Gives discounts on trades with villagers, and makes villagers throw items at the player depending on their profession.",
	"effect.minecraft.hunger.description": "Increases food exhaustion.",
	"effect.minecraft.instant_damage.description": "Damages living entities, heals undead.",
	"effect.minecraft.instant_health.description": "Heals living entities, damages undead.",
	"effect.minecraft.invisibility.description": "Grants invisibility, making the affected entity invisible (but not the item they hold), and reduces other mobs' detection range for the affected entity.",
	"effect.minecraft.jump_boost.description": "Increases jump height and reduces fall damage.",
	"effect.minecraft.levitation.description": "Floats the affected entity upward.",
	"effect.minecraft.luck.description": "Can increase chances of high-quality and more loot.",
	"effect.minecraft.mining_fatigue.description": "Decreases mining and attack speed.",
	"effect.minecraft.nausea.description": "Wobbles and warps the screen.",
	"effect.minecraft.night_vision.description": "Lets the player see well in darkness and underwater.",
	"effect.minecraft.poison.description": "Inflicts damage over time (but can't kill).",
	"effect.minecraft.regeneration.description": "Regenerates health over time.",
	"effect.minecraft.resistance.description": "Reduces damage.",
	"effect.minecraft.saturation.description": "Restores hunger and saturation.",
	"effect.minecraft.slow_falling.description": "Decreases falling speed and negates fall damage.",
	"effect.minecraft.slowness.description": "Decreases walking speed.",
	"effect.minecraft.speed.description": "Increases walking speed.",
	"effect.minecraft.strength.description": "Increases melee damage.",
	"effect.minecraft.water_breathing.description": "Prevents drowning and lets the affected entity breathe underwater.",
	"effect.minecraft.weakness.description": "Decreases melee damage.",
	"effect.minecraft.wither.description": "Inflicts damage over time (can kill).",
	
	"effect.abundance.succumbing.description": "Received damage will also inflict poison.",
	"effect.abundance.supportive.description": "Gives regeneration to passive mobs, strength to neutral mobs and resistance to hostile mobs.",

	"effect.atmospheric.gelled.description": "Extinguishes burning if not in a fire source. Also reduces damage from burning and slowly applies regeneration.",
	"effect.atmospheric.persistence.description": "Increases movement speed proportional to lower hunger levels.",
	"effect.atmospheric.relief.description": "Reduces the amount of damage taken from attacks.",
	"effect.atmospheric.spitting.description": "Causes the rapid spitting of seeds as long as the effect is active.",
	"effect.atmospheric.worsening.description": "Increases the amount of damage taken from attacks.",

	"effect.autumnity.extension.description": "Increases the duration of newly applied effects.",
	"effect.autumnity.foul_taste.description": "Once this effect is applied, the next consumed food will fill more food points. Afterwards, the effect is removed.",

	"effect.buzzier_bees.sunny.description": "Makes some entities behave as if it were daytime; Phantoms ignore mobs with the effect, bees won't sleep, and undead will burn.",

	"effect.environmental.panic.description": "Boosts movement speed proportional to lower health levels (applied after being hit while wearing a Healer's Pouch).",
	"effect.environmental.serenity.description": "Prevents mobs from spawning nearby. There may be a Gossip entry that can provide more insight here.",

	"effect.fantasy.glowing_vision.description": "Causes Unicorns in a radius of 500 blocks to obtain the glowing effect, making them easier to locate.",
	
	"effect.farmersdelight.comfort.description": "Removes and prevents weakness, slowness, and hunger status effects from being applied.",
	"effect.farmersdelight.nourished.description": "Prevents losing hunger from any action besides healing.",

	"effect.fruitful.sustaining.description": "Increases the food points filled when consuming foods.",
	
	"effect.infernalexp.infection.description": "Slowly causes damage until at half a heart, and can also be spread to nearby entities.",
	"effect.infernalexp.luminous.description": "Causes one to become a light source, and causes undead to burn.",

	"effect.neapolitan.agility.description": "Allows climbing onto any vertical surface.",
	"effect.neapolitan.berserking.description": "Increases attack damage and defense as more mobs are killed.",
	"effect.neapolitan.harmony.description": "Causes nearby monsters in the vicinity to run away.",
	"effect.neapolitan.slipping.description": "Makes it hard to stand still, as if slipping around. Can be caused by stepping on a banana peel.",
	"effect.neapolitan.sugar_rush.description": "Increases movement speed at the start of the status effect, but movement will begin to slow down as the effect goes on.",
	"effect.neapolitan.vanilla_scent.description": "Blocks any incoming status effects from being applied.",
	
	"effect.quark.danger_sight.description": "Allows seeing the places where monsters can spawn. There may be a Gossip entry that can provide more insight here.",
	"effect.quark.resilience.description": "Reduces knockback from incoming attacks.",
	
	"effect.savageandravage.frostbite.description": "Greatly slows down movement speed, and slowly inflicts damage. Inflicted by an icey illager foe.",
	"effect.savageandravage.weight.description": "Greatly slows down movement speed, and prevents jumping. Inflicted by a tricky illager foe.",
	
	"effect.seasonals.puppeteering.description": "When one with this effect attacks an entity, it copies their own movement onto the entity.",
	"effect.seasonals.thorn_resistance.description": "Provides resistance to thorny damage sources.",

	"effect.upgrade_aquatic.insomnia.description": "Increases insomnia levels.",
	"effect.upgrade_aquatic.repellence.description": "Applies poison to any mobs collided with.",
	"effect.upgrade_aquatic.restfulness.description": "Decreases insomnia levels.",
	"effect.upgrade_aquatic.vibing.description": "Applies regeneration to any mobs collided with.",

	"effect.alexsmobs.ender_flu.description": "Applied by Enderiophages, and will cause another one to spawn once the effect is over, inflicting damage in the process.",
	"effect.alexsmobs.knockback_resistance.description": "Reduces knockback from incoming attacks",
	"effect.alexsmobs.lava_vision.description": "Allows seeing under lava, as if it were like water.",
	"effect.alexsmobs.orcas_might.description": "Grants increased attack speed after swimming with Orcas.",
	"effect.alexsmobs.soulsteal.description": "Attacking enemies will have the chance to steal some of their health.",
	"effect.alexsmobs.sunbird_blessing.description": "Makes falling occur slower, and also makes it easier to fly with an elytra.",
	"effect.alexsmobs.sunbird_curse.description": "Makes falling occur faster, making it almost impossible to fly with an elytra."
}
